DocumentCode
1839396
Title
Study on the Virtual Natural Landscape Walkthrough by Using Unity 3D
Author
Jiang Jie ; Kuang Yang ; Shen Haihui
Author_Institution
Inst. of Educ., Jiang Xi Sci. & Technol. Normal Univ., Nanchang, China
fYear
2013
fDate
21-23 June 2013
Firstpage
1
Lastpage
4
Abstract
This paper describes the use of this 3D virtual reality engine of making natural landscape walkthrough. It explains the methods of making the sky, topography, trees and flowers, water of nature common things in Unity 3D, and expound Unity 3D software has quick and convenient advantage in making of virtual roaming, at last, it emphasise the pursuit for realistic scene is more important than the scene optimization under the condition of current level of computer.
Keywords
solid modelling; virtual reality; 3D virtual reality engine; Unity 3D software; virtual natural landscape walkthrough; virtual roaming; Color; Production; Reactive power; Software; Solid modeling; Surface texture; Three-dimensional displays; unity 3D; virtual natural landscape; walkthrough;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational and Information Sciences (ICCIS), 2013 Fifth International Conference on
Conference_Location
Shiyang
Type
conf
DOI
10.1109/ICCIS.2013.9
Filename
6642924
Link To Document