DocumentCode :
1840737
Title :
Evaluation of Monte Carlo tree search and the application to Go
Author :
Takeuchi, Shogo ; Kaneko, Tomoyuki ; Yamaguchi, Kazunori
Author_Institution :
Grad. Sch. of Arts & Sci., Univ. of Tokyo, Tokyo
fYear :
2008
fDate :
15-18 Dec. 2008
Firstpage :
191
Lastpage :
198
Abstract :
Recent improvements to Monte Carlo tree search have produced strong computer Go programs. This paper presents a method of measuring the accuracy of Monte Carlo tree search in game programming. We use the win percentage of positions in a large database of game records as a benchmark and compare the win probability obtained by simulations with the benchmark. By applying our method to Monte Carlo tree search in Go, we found differences between search methods and their parameters, and the effect of the properties of positions such as the move numbers and the existence of stones in threats. This paper also introduces numerical metrics to evaluate the performance of search methods. Our experiments in Go, as well as Chess, Othello, and Shogi revealed that the metrics were quite close to our empirical understanding of the performance of various search methods and their parameters.
Keywords :
Monte Carlo methods; computer games; probability; search problems; tree searching; very large databases; Monte Carlo tree search; computer game programming; large database; probability; search method; Application software; Art; Computational modeling; Databases; Functional programming; Game theory; Monte Carlo methods; Sampling methods; Search methods; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games, 2008. CIG '08. IEEE Symposium On
Conference_Location :
Perth, WA
Print_ISBN :
978-1-4244-2973-8
Electronic_ISBN :
978-1-4244-2974-5
Type :
conf
DOI :
10.1109/CIG.2008.5035639
Filename :
5035639
Link To Document :
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