DocumentCode :
1841159
Title :
Parallel Continuous k-Nearest Neighbor Computing in Location Based Spatial Networks on GPUs
Author :
Liao Wei ; Zhang Zhiming ; Yuan Zhimin ; Fu Wei ; Wu Xiaoping
Author_Institution :
Dept. of Inf. Security, Naval Univ. of Eng., Wuhan, China
fYear :
2013
fDate :
21-23 June 2013
Firstpage :
271
Lastpage :
274
Abstract :
The k nearest neighbor (kNN) computing is an important task in different fields such as LBSN and database area. Recently some methods have been proposed to accelerate kNN searching algorithms for static points with GPUs. To evaluate massive concurrent queries towards mobile objects in spatial networks, we present a multi-staged framework MSF to improve the parallelism with multi-threaded technology, which departs the query processing into three simultaneous stages for continuous kNN queries processing. Further, in-memory spatial network adjacent matrix, shortest path matrix and hash table structures are introduced to describe the road network topology and store the mobile objects. Under MSF framework a GPU-SPNE algorithm is proposed to decrease the computing cost of kNN queries by using threaded workload parallelism. Experimental evaluation shows that GPU-SPNE algorithm achieves a performance improvement about one to two orders of magnitude over its CPU counterparts, and still performs better than the brute-force algorithm on GPU in all conditions.
Keywords :
cryptography; database management systems; graphics processing units; matrix algebra; mobile computing; parallel processing; pattern classification; query processing; GPU-SPNE algorithm; LBSN; hash table structures; kNN computing; kNN queries; kNN queries processing; kNN searching algorithms; location based spatial networks; memory spatial network adjacent matrix; mobile objects; multithreaded technology; parallel continuous k-nearest neighbor computing; query processing; road network topology; shortest path matrix; spatial networks; threaded workload parallelism; Graphics processing units; Instruction sets; Mobile communication; Parallel processing; Query processing; Roads; Social network services; GPU; GPU-SPNE algorithm; MSF framework; continuous kNN queries; multi-thread;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational and Information Sciences (ICCIS), 2013 Fifth International Conference on
Conference_Location :
Shiyang
Type :
conf
DOI :
10.1109/ICCIS.2013.79
Filename :
6642994
Link To Document :
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