• DocumentCode
    1841783
  • Title

    Procedural models on image synthesis for ocean animation

  • Author

    Pozzer, Cesar Tadeu ; Pellegrino, S.R.M.

  • Author_Institution
    Instituto Tecnologico de Aeronautica, Sao Jose dos Campos, Brazil
  • fYear
    2001
  • fDate
    37165
  • Firstpage
    130
  • Lastpage
    137
  • Abstract
    This paper presents image-synthesis techniques to define, animate and visualize scenes simulating the behavior of the open-sea surface. Wave modeling is obtained by means of the bump mapping technique. Wave texture, defined by noise functions, is applied by means of a solid-space animation technique to generate surface animation. An implementation based on the Phong model is used to determine diffuse and specular reflections. As a result of the synthesis process, a set of frames is obtained, to be used to compose the animation
  • Keywords
    computer animation; interpolation; ocean waves; rendering (computer graphics); Phong model; bump mapping technique; image synthesis; noise functions; ocean animation; open-sea surface; procedural models; scenes animation; scenes visualization; solid-space animation; surface animation; wave modeling; Acoustic reflection; Animation; Image generation; Layout; Noise generators; Oceans; Sea surface; Surface texture; Surface waves; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Image Processing, 2001 Proceedings of XIV Brazilian Symposium on
  • Conference_Location
    Florianopolis
  • Print_ISBN
    0-7695-1330-1
  • Type

    conf

  • DOI
    10.1109/SIBGRAPI.2001.963047
  • Filename
    963047