DocumentCode
1841783
Title
Procedural models on image synthesis for ocean animation
Author
Pozzer, Cesar Tadeu ; Pellegrino, S.R.M.
Author_Institution
Instituto Tecnologico de Aeronautica, Sao Jose dos Campos, Brazil
fYear
2001
fDate
37165
Firstpage
130
Lastpage
137
Abstract
This paper presents image-synthesis techniques to define, animate and visualize scenes simulating the behavior of the open-sea surface. Wave modeling is obtained by means of the bump mapping technique. Wave texture, defined by noise functions, is applied by means of a solid-space animation technique to generate surface animation. An implementation based on the Phong model is used to determine diffuse and specular reflections. As a result of the synthesis process, a set of frames is obtained, to be used to compose the animation
Keywords
computer animation; interpolation; ocean waves; rendering (computer graphics); Phong model; bump mapping technique; image synthesis; noise functions; ocean animation; open-sea surface; procedural models; scenes animation; scenes visualization; solid-space animation; surface animation; wave modeling; Acoustic reflection; Animation; Image generation; Layout; Noise generators; Oceans; Sea surface; Surface texture; Surface waves; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Image Processing, 2001 Proceedings of XIV Brazilian Symposium on
Conference_Location
Florianopolis
Print_ISBN
0-7695-1330-1
Type
conf
DOI
10.1109/SIBGRAPI.2001.963047
Filename
963047
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