• DocumentCode
    1847467
  • Title

    Interactive ray tracing of point-based models

  • Author

    Wald, Ingo ; Seidel, Hans-Peter

  • Author_Institution
    Max-Planck-Inst. fur Inf., Saarbrucken, Germany
  • fYear
    2005
  • fDate
    20-21 June 2005
  • Firstpage
    9
  • Lastpage
    16
  • Abstract
    Point-based methods have recently gained significant interest, as their simplicity and independence of connectivity make them a simple and powerful tool in both modelling and rendering. Still, their use for high-quality and photorealistic rendering is still in its infancy, in particular for interactive applications. This paper describes a framework for interactively ray tracing point-based models based on a combination of an implicit surface representation, an efficient surface intersection algorithm, and a specially designed acceleration structure. Using this framework allows for interactively ray tracing even highly complex models on a single PC, including global illumination effects and the interactive visualization of a 24-million-point model with ray traced shadows.
  • Keywords
    computational geometry; data visualisation; interactive systems; lighting; ray tracing; realistic images; rendering (computer graphics); solid modelling; surface fitting; global illumination effect; interactive ray tracing; interactive visualization; photorealistic rendering; point-based model; rendering; solid modelling; surface intersection algorithm; Acceleration; Accelerometers; Algorithm design and analysis; Filtering; Gain measurement; Layout; Lighting; Ray tracing; Topology; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Point-Based Graphics, 2005. Eurographics/IEEE VGTC Symposium Proceedings
  • ISSN
    1511-7813
  • Print_ISBN
    3-905673-20-7
  • Type

    conf

  • DOI
    10.1109/PBG.2005.194058
  • Filename
    1500312