DocumentCode :
1848334
Title :
Image-driven re-targeting and relighting of facial expressions
Author :
Zhang, Lei ; Wang, Yang ; Wang, Sen ; Samaras, Dimitris ; Zhang, Song ; Huan, Peisen
Author_Institution :
Dept. of Comput. Sci., State Univ. of New York, Stony Brook, NY, USA
fYear :
2005
fDate :
22-24 June 2005
Firstpage :
11
Lastpage :
18
Abstract :
Synthesis and re-targeting of facial expressions is central to facial animation and often involves significant manual work in order to achieve realistic expressions, due to the difficulty of capturing high quality expression data. Recent progress in dynamic 3-D scanning allows very accurate acquisition of dense point clouds of facial geometry and texture moving at video speeds. Often the new facial expressions need to be rendered in different environments where the illumination is different from the original capture conditions. In this paper we examine the problem of re-targeting captured facial motion under different illumination conditions when the information we have about the face we want to animate is minimal, a single input image. Given an input image of a face, a set of illumination example images (of other faces captured under different illumination) and a facial expression motion sequence, we aim to generate novel expression sequences of the input face under the lighting conditions in the illumination example images. The input image and illumination example images can be taken under arbitrary unknown lighting. In this paper, we propose two methods in which a 3D spherical harmonic morphable model (SHBMM) can generate images under new lighting conditions with remarkable quality even if only one single image under unknown lighting is available, not only for static poses but for dynamic sequences as well where the face is undergoing subtle high-detail motion.
Keywords :
computer animation; face recognition; image motion analysis; image resolution; image sequences; image texture; lighting; 3D spherical harmonic morphable model; dynamic 3-D scanning; facial animation; facial expression motion sequence; facial expression rendering; facial geometry; illumination condition; image quality; image texture; image-driven relighting; image-driven retargeting; video speed; Clouds; Computer graphics; Computer science; Face; Facial animation; Humans; Image generation; Lighting; Mechanical engineering; Rendering (computer graphics);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International 2005
ISSN :
1530-1052
Print_ISBN :
0-7803-9330-9
Type :
conf
DOI :
10.1109/CGI.2005.1500355
Filename :
1500355
Link To Document :
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