DocumentCode
1849809
Title
Ontology-based crowd simulation for normal life situations
Author
De Paiva, Daniel Costa ; Vieira, Renata ; Musse, Soraia Raupp
fYear
2005
fDate
22-24 June 2005
Firstpage
221
Lastpage
226
Abstract
This paper presents the urban environment model (UEM), a novel approach through which a large number of virtual humans can populate a urban space by considering normal life situations. Using this model, the semantic is included in the virtual space considering normal life actions according to different agent profiles distributed in time and space. For instance, children going to the school and adults going to work at usual times. Leisure and shopping activities are also considered. Agent profiles and their actions are also described using UEM. Besides presenting the details of the model, we present its integration into a crowd simulator whose main goal is to provide realistic and coherent population behaviors into urban environments. The results show that urban environments can be populated in a more realistic way by using UEM, escaping from the normal impression we have in such kind of system that virtual people are walking in a random way by predefined paths in the virtual space.
Keywords
computer animation; ontologies (artificial intelligence); public administration; town and country planning; virtual reality; agent profile; coherent population; normal life situation; ontology-based crowd simulation; urban environment model; virtual human; virtual people; virtual space; Animation; Chromium; Educational institutions; Electronic mail; Graphics; Humans; Knowledge representation; Legged locomotion; Ontologies; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International 2005
ISSN
1530-1052
Print_ISBN
0-7803-9330-9
Type
conf
DOI
10.1109/CGI.2005.1500421
Filename
1500421
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