• DocumentCode
    18504
  • Title

    Analyzing Implicit Social Networks in Multiplayer Online Games

  • Author

    Losup, Alexandru ; Van De Bovenkamp, Ruud ; Siqi Shen ; Jia, Adele Lu ; Kuipers, Fernando

  • Volume
    18
  • Issue
    3
  • fYear
    2014
  • fDate
    May-June 2014
  • Firstpage
    36
  • Lastpage
    44
  • Abstract
    Understanding the social structures that people implicitly form when playing networked games helps developers create innovative gaming services to benefit both players and operators. But how can we extract and analyze this implicit social structure? The authors´ proposed formalism suggests various ways to map interactions to social structure. Applying this formalism to real-world data collected from three game genres reveals the implications of the mappings on in-game and gaming-related services, ranging from network and socially aware player matchmaking to an investigation of social network robustness against player departure.
  • Keywords
    computer games; social networking (online); gaming-related services; implicit social networks; innovative gaming services; multiplayer online games; social structure; socially aware player matchmaking; Behavioral science; Data models; Games; Internet; Social network services; Internet applications; data mining; learning; multiplayer online games; online social games; social networks;
  • fLanguage
    English
  • Journal_Title
    Internet Computing, IEEE
  • Publisher
    ieee
  • ISSN
    1089-7801
  • Type

    jour

  • DOI
    10.1109/MIC.2014.19
  • Filename
    6756709