DocumentCode :
18504
Title :
Analyzing Implicit Social Networks in Multiplayer Online Games
Author :
Losup, Alexandru ; Van De Bovenkamp, Ruud ; Siqi Shen ; Jia, Adele Lu ; Kuipers, Fernando
Volume :
18
Issue :
3
fYear :
2014
fDate :
May-June 2014
Firstpage :
36
Lastpage :
44
Abstract :
Understanding the social structures that people implicitly form when playing networked games helps developers create innovative gaming services to benefit both players and operators. But how can we extract and analyze this implicit social structure? The authors´ proposed formalism suggests various ways to map interactions to social structure. Applying this formalism to real-world data collected from three game genres reveals the implications of the mappings on in-game and gaming-related services, ranging from network and socially aware player matchmaking to an investigation of social network robustness against player departure.
Keywords :
computer games; social networking (online); gaming-related services; implicit social networks; innovative gaming services; multiplayer online games; social structure; socially aware player matchmaking; Behavioral science; Data models; Games; Internet; Social network services; Internet applications; data mining; learning; multiplayer online games; online social games; social networks;
fLanguage :
English
Journal_Title :
Internet Computing, IEEE
Publisher :
ieee
ISSN :
1089-7801
Type :
jour
DOI :
10.1109/MIC.2014.19
Filename :
6756709
Link To Document :
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