DocumentCode :
1851310
Title :
GETOLS: Game Embedded Testing of Learning Strategies
Author :
Kellner, Gudrun ; Weißenbacher, A.
Author_Institution :
Inst. of Software Technol. & Interactive Syst., Vienna Univ. of Technol., Vienna, Austria
fYear :
2012
fDate :
27-30 March 2012
Firstpage :
9
Lastpage :
16
Abstract :
Learning strategies are typically tested in rather conventional test settings, using questionnaires or observation as a method of information acquisition. However, such conventional test settings are far from the test taker´s everyday life situation and might therefore evoke stress. Embedding a learning strategies test into an educational computer game, provides several advantages over the conventional testing procedure: The test takers can stay in their familiar learning environment and even learn something during the process of being tested. We conducted an explorative study by testing 24 pupils, comparing the outcome of a conventional learning strategies test conducted by a psychologist with the results obtained by our GETOLS method. The high similarity of results strongly supports our approach.
Keywords :
computer aided instruction; computer games; embedded systems; psychology; GETOLS method; conventional learning strategy; conventional test settings; conventional testing procedure; educational computer game; game embedded testing; information acquisition; psychologist; Computers; Educational institutions; Games; Psychology; Testing; Videos; Visualization; game embedded testing; learning strategies; learning styles; testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE Fourth International Conference on
Conference_Location :
Takamatsu
Print_ISBN :
978-1-4673-0885-4
Type :
conf
DOI :
10.1109/DIGITEL.2012.10
Filename :
6185574
Link To Document :
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