• DocumentCode
    1851650
  • Title

    Training Teamwork Skills Using MMORPGs

  • Author

    Wang, Dai-Yi ; Chen, Ying-An

  • Author_Institution
    Dept. of CSCE, Providence Univ., Tachung, Taiwan
  • fYear
    2012
  • fDate
    27-30 March 2012
  • Firstpage
    94
  • Lastpage
    98
  • Abstract
    Many researchers speculated that Massively Multiplayer Online Role-Playing Games (MMORPGs) could create a problem-based learning environment for students to learn teamwork skills. In this study, a highly interactive MMORPG, World of War craft (WoW) was adopted and one-group pretest posttest experiment was designed to answer two questions: (a) Do students teamwork skills enhance through team playing in WoW? (b) Do training outcomes vary by the roles that students play in the game? (c) Are training outcomes related to the degree of the flow experience the students have? Unfortunately, the experimental results did not support that WoW is effective in training teamwork skills.
  • Keywords
    computer aided instruction; computer games; multi-agent systems; team working; WoW; World of Warcraft; highly interactive MMORPG; massively multiplayer online role-playing game; one-group pretest posttest experiment; problem-based learning environment; team playing; teamwork skill enhancement; teamwork skill training; Collaborative work; Computers; Educational institutions; Games; Lead; Teamwork; Training; MMORPG; flow; game-based learning; leadership; teamwork;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE Fourth International Conference on
  • Conference_Location
    Takamatsu
  • Print_ISBN
    978-1-4673-0885-4
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2012.24
  • Filename
    6185587