DocumentCode :
1851650
Title :
Training Teamwork Skills Using MMORPGs
Author :
Wang, Dai-Yi ; Chen, Ying-An
Author_Institution :
Dept. of CSCE, Providence Univ., Tachung, Taiwan
fYear :
2012
fDate :
27-30 March 2012
Firstpage :
94
Lastpage :
98
Abstract :
Many researchers speculated that Massively Multiplayer Online Role-Playing Games (MMORPGs) could create a problem-based learning environment for students to learn teamwork skills. In this study, a highly interactive MMORPG, World of War craft (WoW) was adopted and one-group pretest posttest experiment was designed to answer two questions: (a) Do students teamwork skills enhance through team playing in WoW? (b) Do training outcomes vary by the roles that students play in the game? (c) Are training outcomes related to the degree of the flow experience the students have? Unfortunately, the experimental results did not support that WoW is effective in training teamwork skills.
Keywords :
computer aided instruction; computer games; multi-agent systems; team working; WoW; World of Warcraft; highly interactive MMORPG; massively multiplayer online role-playing game; one-group pretest posttest experiment; problem-based learning environment; team playing; teamwork skill enhancement; teamwork skill training; Collaborative work; Computers; Educational institutions; Games; Lead; Teamwork; Training; MMORPG; flow; game-based learning; leadership; teamwork;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE Fourth International Conference on
Conference_Location :
Takamatsu
Print_ISBN :
978-1-4673-0885-4
Type :
conf
DOI :
10.1109/DIGITEL.2012.24
Filename :
6185587
Link To Document :
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