DocumentCode :
1852337
Title :
Presentation of virtual liquid by modeling vibration of a Japanese sake bottle
Author :
Ikeno, Sakiko ; Okazaki, Ryuta ; Hachisu, Taku ; Kajimoto, Hiroyuki
Author_Institution :
Univ. of Electro-Commun., Chofu, Japan
fYear :
2015
fDate :
23-27 March 2015
Firstpage :
331
Lastpage :
332
Abstract :
It is known that visual, auditory, and tactile modalities affect the experiences of eating and drinking. One such example is the “glug” sound and vibration from a Japanese sake bottle when pouring liquid. Our previous studies have modeled the wave of the vibration by summation of two decaying sinusoidal waves with different frequencies. In this paper, to enrich expression of various types of liquid, we included two new properties of liquid: the viscosity and the residual amount of liquid, both based on recorded data.
Keywords :
haptic interfaces; rendering (computer graphics); vibrations; virtual reality; viscosity; Japanese sake bottle; auditory modality; glug sound; modeling vibration; sinusoidal wave; tactile modality; virtual liquid; viscosity; visual modality; Haptic interfaces; Liquids; Solid modeling; Vibrations; Virtual reality; Viscosity; Visualization; Haptic rendering; Pouring water; Tactile display;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality (VR), 2015 IEEE
Conference_Location :
Arles
Type :
conf
DOI :
10.1109/VR.2015.7223430
Filename :
7223430
Link To Document :
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