DocumentCode
1858982
Title
Using a Virtual Learning Environment with Highly Interactive Elements in Second Life to Engage Millennial Students
Author
Shi, Wei ; Lee, Gordon ; Hinchley, Jonathan ; Corriveau, Jean-Pierre ; Kapralos, Bill ; Hogue, Andrew
Author_Institution
Inst. of Technol., Univ. of Ontario, Oshawa, ON, Canada
fYear
2010
fDate
22-24 Jan. 2010
Firstpage
255
Lastpage
259
Abstract
The current generation of students is often quoted as millennial students. They are very technologically literate and see technology as a necessity, both in life and in learning. Developing interactive experiential learning becomes a necessity for the educational success of this digital-connected new generation. In this paper, we present a novel virtual learning environment that we created in Second Life. This virtual learning environment is currently used by Business Strategic Management class professor and students to study the Chinese 36 stratagems and use them in different business scenarios. The interactive elements in this virtual learning environment offers the opportunity to the professors to demonstrate different stratagems to the students, as well as the opportunity for the students to practice using different stratagems in a virtual world.
Keywords
computer aided instruction; virtual reality; business strategic management class professor; interactive experiential learning; virtual learning environment; Computational modeling; Computer science; Computer simulation; Education; Electronic learning; Environmental management; Internet; Learning systems; Second Life; Virtual reality; Business Strategy; E-education; Massively Multi-player Game; Second Life; Stratagem; Virtual World;
fLanguage
English
Publisher
ieee
Conference_Titel
e-Education, e-Business, e-Management, and e-Learning, 2010. IC4E '10. International Conference on
Conference_Location
Sanya
Print_ISBN
978-1-4244-5680-2
Electronic_ISBN
978-1-4244-5681-9
Type
conf
DOI
10.1109/IC4E.2010.22
Filename
5432434
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