Title :
Deformable volume rendering by 3D texture mapping and octree encoding
Author :
Fang, Shiaofen ; Huang, Su ; Srinivasan, Rajagopalan ; Raghavan, Raghu
Author_Institution :
Nat. Univ. of Singapore, Singapore
fDate :
Oct. 27 1996-Nov. 1 1996
Abstract :
Rendering deformable volume data currently needs separate processes for deformation and rendering, and is expensive in terms of both computational and memory costs. Recognizing the importance of unifying these processes, we present a new approach to the direct rendering of deformable volumes without explicitly constructing the intermediate deformed volumes. The volume deformation is done by a radial basis function that is piecewise linearly approximated by an adaptive subdivision of the octree encoded target volume. The octree blocks in the target volume are then projected, reverse morphed and texture mapped, using the SGI 3D texture mapping hardware, in a back-to-front order. A template-based Z-plane/block intersection method is used to expedite the block projection computation.
Keywords :
data visualisation; SGI 3D texture mapping hardware; adaptive subdivision; computational cost; deformable volume rendering; memory cost; octree block projection; octree encoding; piecewise linear approximation; radial basis function; reverse morphing; scientific visualization; template-based Z-plane/block intersection method; Animation; Computational efficiency; Data visualization; Deformable models; Encoding; Hardware; Information science; Interpolation; Rendering (computer graphics); Software algorithms; Solid modeling; Visualization;
Conference_Titel :
Visualization '96. Proceedings.
Conference_Location :
San Francisco, CA, USA
Print_ISBN :
0-89791-864-9
DOI :
10.1109/VISUAL.1996.567609