• DocumentCode
    1866971
  • Title

    User-centric viewpoint computation for haptic exploration and manipulation

  • Author

    Otaduy, Miguel A. ; Lin, Ming C.

  • Author_Institution
    Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
  • fYear
    0
  • fDate
    0-0 0
  • Firstpage
    311
  • Lastpage
    567
  • Abstract
    We present several techniques for user-centric viewing of the virtual objects or datasets under haptic exploration and manipulation. Depending on the type of tasks performed by the user, our algorithms compute automatic placement of the user viewpoint to navigate through the scene, to display the near-optimal views, and to reposition the viewpoint for haptic visualization. This is accomplished by conjecturing the user´s intent based on the user´s actions, the object geometry, and intra- and inter-object occlusion relationships. These algorithms have been implemented and interfaced with both a 3-DOF and a 6-DOF PHANToM arms. We demonstrate their application on haptic exploration and visualization of a complex structure, as well as multiresolution modeling and 3D painting with a haptic interface.
  • Keywords
    data visualisation; haptic interfaces; rendering (computer graphics); 3-DOF; 3D painting; 6-DOF PHANToM arms; automatic placement; datasets; haptic exploration; haptic manipulation; haptic visualization; multiresolution modeling; object geometry; user-centric viewpoint computation; virtual objects; Cameras; Computer graphics; Data visualization; Force feedback; Haptic interfaces; Layout; Navigation; Probes; Three dimensional displays; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 2001. VIS '01. Proceedings
  • Conference_Location
    San Diego, CA, USA
  • Print_ISBN
    0-7803-7201-8
  • Type

    conf

  • DOI
    10.1109/VISUAL.2001.964526
  • Filename
    964526