DocumentCode :
1867737
Title :
Analysis of World of Warcraft traffic patterns and user behavior
Author :
Kihl, Maria ; Aurelius, Andreas ; Lagerstedt, Christina
Author_Institution :
Dept. of Electr. & Inf. Technol., Lund Univ., Lund, Sweden
fYear :
2010
fDate :
18-20 Oct. 2010
Firstpage :
218
Lastpage :
223
Abstract :
Internet traffic measurements are necessary in order to both understand how the Internet is used and how new applications may affect the networks. World of Warcraft (WoW) is currently the most popular massively multiplayer online role-playing game (MMORPG) with more than 11 million subscribers worldwide. In this paper, we present WoW results from traffic measurements performed in a Swedish commercial broadband access network. The data was obtained with deep packet and flow inspections using a commercial traffic monitoring tool. Data was collected during a 4 months period. The objective of the measurements was to analyze World of Warcraft traffic patterns and user behavior. We show weekly traffic patterns, session duration analyses, and traffic rate distributions. Also, we show how World of Warcraft usage varies depending on the households´ broadband access rates.
Keywords :
Internet; broadband networks; subscriber loops; telecommunication traffic; Internet traffic measurements; Swedish commercial broadband access network; World of Warcraft traffic patterns; multiplayer online role-playing game; traffic monitoring tool; Broadband communication; Conferences; Games; Inspection; Internet; Optical variables measurement; Traffic control; Internet; Traffic measurements; World of Warcraft; user behavior;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Ultra Modern Telecommunications and Control Systems and Workshops (ICUMT), 2010 International Congress on
Conference_Location :
Moscow
ISSN :
2157-0221
Print_ISBN :
978-1-4244-7285-7
Type :
conf
DOI :
10.1109/ICUMT.2010.5676634
Filename :
5676634
Link To Document :
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