DocumentCode
1868217
Title
Path generation of walking machines in 3D terrain
Author
Bai, Shaoping ; Low, K.H. ; Teo, M.Y.
Author_Institution
Sch. of Mech. & Production Eng., Nanyang Technol. Univ., Singapore, Singapore
Volume
3
fYear
2002
fDate
2002
Firstpage
2216
Lastpage
2221
Abstract
The path planning of legged locomotion is difficult in that not only the body trajectory but also the foot placement need to be considered. A general approach of path planning will fail in generating a feasible path for walking machines when facing the huge searching space of legged locomotion. In this paper, an effective method of path planning for 3D walking is introduced. The basic idea is that a feasible path is generated based on the terrain evaluation which produces an index of terrain complexity with respect to the machine mobility. The terrain evaluation is first carried out in a 2D space by considering the leg placement. The 2D terrain complexity is then modified according to the height´s influence on the body motion for the 3D results. As an illustration, a feasible path is generated by applying the potential-guided searching technology to the 3D terrain complexity
Keywords
legged locomotion; mobile robots; path planning; 3D terrain complexity; best-first planning; free gaits; legged locomotion; mobile robots; path planning; potential guided planning; walking machines; Foot; Leg; Legged locomotion; Mobile robots; Orbital robotics; Path planning; Production engineering; Space technology; Trajectory; Vehicles;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2002. Proceedings. ICRA '02. IEEE International Conference on
Conference_Location
Washington, DC
Print_ISBN
0-7803-7272-7
Type
conf
DOI
10.1109/ROBOT.2002.1013561
Filename
1013561
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