• DocumentCode
    1872861
  • Title

    Improving testing of multi-unit computer players for unwanted behavior using coordination macros

  • Author

    Atalla, Malik ; Denzinger, Jörg

  • Author_Institution
    Tech. Univ. Berlin, Berlin, Germany
  • fYear
    2009
  • fDate
    7-10 Sept. 2009
  • Firstpage
    355
  • Lastpage
    362
  • Abstract
    We present an improvement to behavior testing of computer players based on evolutionary learning of cooperative behavior that extends the known approach to allow for so-called coordination macros. These macros represent knowledge about the application and are interpreted by the agents that are testing the computer player based on the current situation to achieve coordination between the agents. Our experimental evaluation using this approach to test computer players for one competition scenario of the ORTS real-time strategy game showed that the macros enabled the testing system to find weaknesses much faster than the previous approach, respectively to find weaknesses that the previous approach was not able to find within the given resource limit.
  • Keywords
    computer games; learning (artificial intelligence); program testing; ORTS real time strategy game; complex software system testing; cooperative behavior; coordination macros; evolutionary learning; multiunit computer players; unwanted behavior testing; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games, 2009. CIG 2009. IEEE Symposium on
  • Conference_Location
    Milano
  • Print_ISBN
    978-1-4244-4814-2
  • Electronic_ISBN
    978-1-4244-4815-9
  • Type

    conf

  • DOI
    10.1109/CIG.2009.5286455
  • Filename
    5286455