• DocumentCode
    1873583
  • Title

    Improving continuous-media playback performance with in-kernel data paths

  • Author

    Fall, Kevin ; Pasquale, Joseph

  • Author_Institution
    Dept. of Comput. Sci. & Eng., California Univ., San Diego, La Jolla, CA, USA
  • fYear
    1994
  • fDate
    15-19 May 1994
  • Firstpage
    100
  • Lastpage
    109
  • Abstract
    Continuous media playback suffers when a station´s operating system offers insufficient I/O throughput. Conventional I/O system structures support a memory-oriented read and write interface requiring the execution of user-level processes to facilitate playback, and can incur throughput degradation due to unnecessary data copies. The authors´ splice mechanism supports a peer-to-peer model of I/O where a requesting application, can associate a data source with its corresponding data sink, allowing for system optimizations in the data path implementation. In an experiment designed to simulate remote video playback, they present measurements indicating that use of these techniques resulted in a 55% gain in throughput as compared with conventional systems
  • Keywords
    input-output programs; multimedia systems; operating systems (computers); I/O throughput; continuous-media playback; data paths; in-kernel data paths; multimedia transmission; peer-to-peer model; playback performance; splice mechanism; Multimedia computing; Software, operating systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Computing and Systems, 1994., Proceedings of the International Conference on
  • Conference_Location
    Boston, MA
  • Print_ISBN
    0-8186-5530-5
  • Type

    conf

  • DOI
    10.1109/MMCS.1994.292440
  • Filename
    292440