DocumentCode :
1874374
Title :
Defcon
Author :
Baumgarten, Robin
fYear :
2009
fDate :
7-10 Sept. 2009
Firstpage :
1
Lastpage :
1
Abstract :
The aim of the CIG 2009 Defcon AI competition is to see which bot is the best Defcon player. Each bot plays 30 matches against each other bot, in a series of one-on-one matches with bots playing in each of the possible starting territory configurations. The game will run on a limited-information mode (i.e., bots cannot see units hidden by the fog of war) and the victory timer will start no later than 4 hours into the game (additionally to the usual game ending conditions). For each match, the resulting score (standard rules: 2*kills - own casualties) is recorded for each player. In the end, the player with the highest cumulative score wins. Screenshots are available at http://www.introversion.co.uk/defcon/about/screenshots.html. The Defcon API has been developed by Imperial College and Introversion Software to allow easy access to all the functions and data required to write a fully functional AI for Introversion´s thermonuclear war simulation Defcon. Interfaces to C++, Java and LUA are available, and the original implementation of the Defcon AI is provided as a starting point. The API is available for free from http://www.doc.ic.ac.uk/~rb1006/projects:api, and it works with the demo version of Defcon, which can be downloaded from http://www.introversion.co.uk/defcon/downloads/.
Keywords :
Advertising; Artificial intelligence; Focusing; IEEE catalog; Java; Libraries; Permission; Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games, 2009. CIG 2009. IEEE Symposium on
Conference_Location :
Milano, Italy
Print_ISBN :
978-1-4244-4814-2
Electronic_ISBN :
978-1-4244-4815-9
Type :
conf
DOI :
10.1109/CIG.2009.5286509
Filename :
5286509
Link To Document :
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