DocumentCode
1879887
Title
Enhanced Reputation-based Tit-for-Tat Strategy for Collaborative Social Applications
Author
Al-Dhanhani, Ahmed ; Otrok, Hadi ; Mizouni, Rabeb ; Al-Rubaie, Ahmad
Author_Institution
Etisalat BT Innovation Centre, Abu Dhabi, United Arab Emirates
fYear
2013
fDate
25-27 Sept. 2013
Firstpage
192
Lastpage
197
Abstract
One known problem that can impact the sustainability of collaborative social applications is the presence of selfish users. In the literature, repeated non-cooperative game theory was introduced as a solution where several strategies were introduced to identify selfish users. However, such strategies do not differentiate between selfish learners and cooperative learners who are reluctant to answer others requests either due to lack of knowledge or confidence. In this paper, we show that educational and collaborative groups need to distinguish between those types of users and put in place mechanisms to encourage non contributing cooperative learners to participate rather than punishing them and excluding them from the group. An enhanced reputation-based Tit-for-Tat strategy is proposed as a solution that will enhance the group activity and overall gain.
Keywords
computer aided instruction; game theory; social aspects of automation; collaborative groups; collaborative social applications; cooperative learners; educational groups; repeated noncooperative game theory; reputation-based tit-for-tat strategy; selfish learners; selfish users identification; Collaboration; Collaborative work; Educational institutions; Equations; Games; Mathematical model; Thin film transistors; Collaborative Learning; Free Riding; Game Theory; Social Applications; Tit-for-Tat;
fLanguage
English
Publisher
ieee
Conference_Titel
Interactive Collaborative Learning (ICL), 2013 International Conference on
Conference_Location
Kazan
Type
conf
DOI
10.1109/ICL.2013.6644569
Filename
6644569
Link To Document