DocumentCode :
1881331
Title :
Using educational games in learning introductory programming: A pilot study on students´ perceptions
Author :
Ibrahim, Roliana ; Jaafar, Azizah
Author_Institution :
Coll. of Sci. & Technol., Univ. Teknol. Malaysia, Kuala Lumpur, Malaysia
Volume :
1
fYear :
2010
fDate :
15-17 June 2010
Firstpage :
1
Lastpage :
5
Abstract :
Studies of using games for learning have being widely discussed in various literatures. This is due to believes that educational games (EG) can offer many learning benefits such as motivation, engagement and fun. Learning Programming requires many skills such as logical thinking and problem solving as well as understanding of abstract concepts. As a result, many students found that Programming is a challenging subject which resulted in low motivation to study the subject. Thus, it is worth to study how educational games help to enhance our students learning attitude towards Programming. This paper will discuss on our pilot study of students´ perceptions towards using educational games as their learning medium. Findings indicated that the attitude of most students are positive and they are also more motivated to learn Programming by using games compared to conventional method. Hopefully, this research provides some insights to understand our students´ perceptions regarding educational games usage in their learning.
Keywords :
computer aided instruction; computer games; programming; educational games; learning introductory programming; student perceptions; Adaptation model; Computers; Education; Games; Pediatrics; Programming profession; educational games; perceptions; programming;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology (ITSim), 2010 International Symposium in
Conference_Location :
Kuala Lumpur
ISSN :
2155-897
Print_ISBN :
978-1-4244-6715-0
Type :
conf
DOI :
10.1109/ITSIM.2010.5561414
Filename :
5561414
Link To Document :
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