• DocumentCode
    188142
  • Title

    High-Throughput Fixed-Point Object Detection on FPGAs

  • Author

    Xiaoyin Ma ; Najjar, Walid ; Roy-Chowdhury, Amit

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Univ. of California, Riverside, Riverside, CA, USA
  • fYear
    2014
  • fDate
    11-13 May 2014
  • Firstpage
    107
  • Lastpage
    107
  • Abstract
    Computer vision applications make extensive use of floating-point number representation, both single and double precision. The major advantage of floating-point representation is the very large range of values that can be represented with a limited number of bits. Most CPU, and all GPU designs have been extensively optimized for short latency and high-throughput processing of floating-point operations. On an FPGA, the bit-width of operands is a major determinant of its resource utilization, the achievable clock frequency and hence its throughput. By using a fixed-point representation with fewer bits, an application developer could implement more processing units and a higher-clock frequency and a dramatically larger throughput. However, smaller bit-widths may lead to inaccurate or incorrect results. Object and human detection are fundamental problems in computer vision and a very active research area. In these applications a high throughput and an economy of resources are highly desirable features allowing the applications to be embedded in mobile or fielddeployable equipment. The Histogram of Oriented Gradients (HOG) algorithm [1], developed for human detection and expanded to object detection, is one of the most successful and popular algorithm in its class. In this algorithm, object descriptors are extracted from detection window with grids of overlapping blocks. Each block is divided into cells in which histograms of intensity gradients are collected as HOG features. Vectors of histograms are normalized and passed to a Support Vector Machine (SVM) classifier to recognize a person or an object.
  • Keywords
    computer vision; field programmable gate arrays; floating point arithmetic; gradient methods; graphics processing units; object detection; support vector machines; FPGA; GPU designs; HOG algorithm; Histogram of Oriented Gradients; SVM; clock frequency; computer vision applications; field deployable equipment; fixed point representation; floating point number representation; floating point operations; high throughput fixed point object detection; human detection; mobile equipment; object descriptors; overlapping blocks; resource utilization; support vector machine; Accuracy; Computer vision; Field programmable gate arrays; Histograms; Object detection; Pattern recognition; Throughput; Computer vision; fixed-point; histogram of oriented gradients; pedestrian detection;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Field-Programmable Custom Computing Machines (FCCM), 2014 IEEE 22nd Annual International Symposium on
  • Conference_Location
    Boston, MA
  • Print_ISBN
    978-1-4799-5110-9
  • Type

    conf

  • DOI
    10.1109/FCCM.2014.40
  • Filename
    6861602