DocumentCode
1882163
Title
Unifying Primary Cache, Scratch, and Register File Memories in a Throughput Processor
Author
Gebhart, M. ; Keckler, Stephen W. ; Khailany, Brucek ; Krashinsky, Ronny ; Dally, William J.
fYear
2012
fDate
1-5 Dec. 2012
Firstpage
96
Lastpage
106
Abstract
Modern throughput processors such as GPUs employ thousands of threads to drive high-bandwidth, long-latency memory systems. These threads require substantial on-chip storage for registers, cache, and scratchpad memory. Existing designs hard-partition this local storage, fixing the capacities of these structures at design time. We evaluate modern GPU workloads and find that they have widely varying capacity needs across these different functions. Therefore, we propose a unified local memory which can dynamically change the partitioning among registers, cache, and scratchpad on a per-application basis. The tuning that this flexibility enables improves both performance and energy consumption, and broadens the scope of applications that can be efficiently executed on GPUs. Compared to a hard-partitioned design, we show that unified local memory provides a performance benefit as high as 71% along with an energy reduction up to 33%.
Keywords
cache storage; graphics processing units; GPU; on-chip storage; primary cache; register file memories; scratchpad memory; throughput processor;
fLanguage
English
Publisher
ieee
Conference_Titel
Microarchitecture (MICRO), 2012 45th Annual IEEE/ACM International Symposium on
Conference_Location
Vancouver, BC
ISSN
1072-4451
Print_ISBN
978-1-4673-4819-5
Type
conf
DOI
10.1109/MICRO.2012.18
Filename
6493611
Link To Document