DocumentCode
18832
Title
Helping High Schoolers Move the (Virtual) World
Author
Domik, G. ; Arens, S. ; Stilow, P. ; Friedrich, H.
Volume
33
Issue
1
fYear
2013
fDate
Jan.-Feb. 2013
Firstpage
70
Lastpage
74
Abstract
In a workshop, high school students built a virtual world for a car-racing game. The prerequisites were math-rather than programming-skills; instructional scaffolding (OpenGL templates and tutors) aided students through their programming tasks. This workshop was an alternative to other measures (for example, Microsoft´s recent campaign) to get high school students interested in computer science.
Keywords
computer aided instruction; computer games; computer science education; educational institutions; programming; virtual reality; Microsoft; OpenGL template; car-racing game; computer science; high school student; instructional scaffolding; programming task; virtual world; Computer science education; Games; VIrtual environments; Computer science education; Games; OpenGL; VIrtual environments; computer games; computer graphics; computer graphics education; computer science education; secondary education; virtual worlds;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2013.6
Filename
6415480
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