DocumentCode
1886789
Title
The simulation of parametric fountain based on Direct3D
Author
Yan-Yan, Li ; Wei-Hong, Wang ; Guo-Min, Gu
Author_Institution
Inst. of Software, Zhejiang Univ. of Technol., Hangzhou
fYear
2009
fDate
11-12 April 2009
Firstpage
237
Lastpage
240
Abstract
According to the features of Direct3D graphics library and particle system, common parameters of particle system are abstracted. On the basis of them, more realistic rendering of the fountain is realized with usage of textures. Different from other algorithms, we present an algorithm in which the user can alter the fountain in real time by adjusting some parameters such as the velocity, the direction, the size etc. Furthermore, this method simulates the effects of the particles dropped into water and can be encapsulated to a module and integrated into 3D simulation platform.
Keywords
data encapsulation; image texture; rendering (computer graphics); direct3D graphics library; encapsulation; fountain; image texture; particle system; realistic rendering; water droplet; water wave effect; Animation; Application software; Clouds; Computational modeling; Computer networks; Graphics; Hardware; Layout; Libraries; Rendering (computer graphics); Direct3D; Parametric; fountain; particle system; water wave;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Analysis and Signal Processing, 2009. IASP 2009. International Conference on
Conference_Location
Taizhou
Print_ISBN
978-1-4244-3987-4
Type
conf
DOI
10.1109/IASP.2009.5054601
Filename
5054601
Link To Document