DocumentCode
1890776
Title
Talking avatar for web-based interfaces
Author
Nunes, José ; Sá, Luís ; Perdigão, Fernando
Author_Institution
Inst. de Telecomun., Coimbra, Portugal
fYear
2011
fDate
27-29 April 2011
Firstpage
1
Lastpage
4
Abstract
In this paper we present an approach for creating interactive and speaking avatar models, based on standard face images. We have started from a 3D human face model that can be adjusted to a particular face. In order to adjust the 3D model from a 2D image, a new method with 2 steps is presented. First, a process based on Procrustes analysis is applied in order to find the best match for input key points, obtaining the rotation, translation and scale needed to best fit the model to the photo. Then, using the resulting model we refine the face mesh by applying a linear transform on each vertex. In terms of visual speech animation, we have considered a total of 15 different positions to accurately model the articulation of Portuguese language - the visemes. For normalization purposes, each viseme is defined from the generic neutral face. The animation process is visually represented with linear time interpolation, given a sequence of visemes and its instants of occurrence.
Keywords
Internet; avatars; computer animation; interactive systems; natural language processing; 3D human face model; Portuguese language; Procrustes analysis; Web based interfaces; face mesh; generic neutral face; interactive avatar models; linear time interpolation; linear transform; speaking avatar models; talking avatar; visemes; visual speech animation; Animation; Speech; model adjustment; speech animation; talking heads;
fLanguage
English
Publisher
ieee
Conference_Titel
EUROCON - International Conference on Computer as a Tool (EUROCON), 2011 IEEE
Conference_Location
Lisbon
Print_ISBN
978-1-4244-7486-8
Type
conf
DOI
10.1109/EUROCON.2011.5929243
Filename
5929243
Link To Document