DocumentCode
1891963
Title
Integrating games from an external provider in the PoEML e-learning platform
Author
Caeiro-Rodriguez, Manuel ; Perez-Rodriguez, Roberto
Author_Institution
Telecommun. Eng. Sch., Univ. of Vigo, Vigo, Spain
fYear
2011
fDate
27-29 April 2011
Firstpage
1
Lastpage
4
Abstract
This paper describes a middleware to integrate external tools from third-party providers in the PoEML e-learning platform. PoEML is a modelling language that enables the modelling collaborative learning units. This middleware enables us to include tools from third-party providers in the environments provided to support collaborative learning activities. The main feature of this solution is that the e-learning platform can control the tools´ operation in several ways by taking to account issues such as authorising users, creating instances, transferring data to and from the tool, assigning permissions to users, and subscribing to events. This paper illustrates the third-party provision of a special kind of tools in the context of the GameTel project: educational games.
Keywords
computer aided instruction; computer games; simulation languages; GameTel project; PoEML e-learning platform; educational games; external provider; games integration; modelling language; Authorization; Business; Context; Electronic learning; Games; Laboratories; Middleware;
fLanguage
English
Publisher
ieee
Conference_Titel
EUROCON - International Conference on Computer as a Tool (EUROCON), 2011 IEEE
Conference_Location
Lisbon
Print_ISBN
978-1-4244-7486-8
Type
conf
DOI
10.1109/EUROCON.2011.5929295
Filename
5929295
Link To Document