DocumentCode :
1894112
Title :
A Dynamic Publish-Subscribe Network for Distributed Simulation
Author :
Crowley, Patrick
Author_Institution :
Dept. of Comput. Sci. & Eng., Washington Univ., St. Louis, MO
fYear :
2008
fDate :
3-6 June 2008
Firstpage :
150
Lastpage :
150
Abstract :
Real-time distributed simulation has inspired a considerable amount of networking research due to its importance and difficulty. Previous work has shown that real-time distributed simulations can greatly benefit from the support of routers. Using routers in this way has been challenging in practice, however, because commercial offerings are not sufficiently programmable or configurable to implement this service. We have developed a virtualized, programmable router infrastructure to enable programmers to define their own router functions, including network- level protocols. As one of our earliest system demonstrations, we have designed and are working to implement a network to provide scalable support for real-time distributed simulations.
Keywords :
digital simulation; message passing; middleware; protocols; dynamic publish-subscribe network; network-level protocols; programmable router infrastructure; real-time distributed simulation; Architecture; Broadcasting; Buildings; Computational modeling; Computer science; Computer simulation; Programming profession; Protocols; Publish-subscribe; Real time systems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Principles of Advanced and Distributed Simulation, 2008. PADS '08. 22nd Workshop on
Conference_Location :
Roma
ISSN :
1087-4097
Print_ISBN :
978-0-7695-3159-5
Type :
conf
DOI :
10.1109/PADS.2008.32
Filename :
4545338
Link To Document :
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