DocumentCode :
1896010
Title :
Software as Service Pricing: a Game Theory Perspective
Author :
Tian, Chunhua ; Zheng, Yan ; Jiang, Zhongbo ; Cao, RongZeng ; Sun, Wei ; Ding, Wei
Author_Institution :
IBM China Res. Lab., Beijing
fYear :
2006
fDate :
21-23 June 2006
Firstpage :
215
Lastpage :
218
Abstract :
Software as service (SaS) is an emerging business model for software sales and distribution. How pricing mechanism changed under such new business model is analyzed in this paper with principle-agent model. The analysis shows that cost structure and externality are two key differences between product and service pricing. Due to low marginal cost of SaS, consumers´ affordability became a key determinant in SaS pricing. There may be free even pay-for-consuming service if externality is large enough. Consumer heterogeneity is also a key factor in software pricing. But numeric experiments show that the impact is heavily dependent on consumer type distribution
Keywords :
commerce; consumer behaviour; game theory; pricing; statistical distributions; business model; consumer heterogeneity; consumer type distribution; cost structure; game theory; pay-for-consuming service; principle-agent model; product pricing; service pricing; software pricing; Application software; Authorization; Costs; Game theory; Investments; Marketing and sales; Middleware; Pricing; Sun; Web services; Consumer Heterogeneity; Game Theory; Pricing; SaS (Software as Service);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Service Operations and Logistics, and Informatics, 2006. SOLI '06. IEEE International Conference on
Conference_Location :
Shanghai
Print_ISBN :
1-4244-0317-0
Electronic_ISBN :
1-4244-0318-9
Type :
conf
DOI :
10.1109/SOLI.2006.328919
Filename :
4125580
Link To Document :
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