DocumentCode
1896010
Title
Software as Service Pricing: a Game Theory Perspective
Author
Tian, Chunhua ; Zheng, Yan ; Jiang, Zhongbo ; Cao, RongZeng ; Sun, Wei ; Ding, Wei
Author_Institution
IBM China Res. Lab., Beijing
fYear
2006
fDate
21-23 June 2006
Firstpage
215
Lastpage
218
Abstract
Software as service (SaS) is an emerging business model for software sales and distribution. How pricing mechanism changed under such new business model is analyzed in this paper with principle-agent model. The analysis shows that cost structure and externality are two key differences between product and service pricing. Due to low marginal cost of SaS, consumers´ affordability became a key determinant in SaS pricing. There may be free even pay-for-consuming service if externality is large enough. Consumer heterogeneity is also a key factor in software pricing. But numeric experiments show that the impact is heavily dependent on consumer type distribution
Keywords
commerce; consumer behaviour; game theory; pricing; statistical distributions; business model; consumer heterogeneity; consumer type distribution; cost structure; game theory; pay-for-consuming service; principle-agent model; product pricing; service pricing; software pricing; Application software; Authorization; Costs; Game theory; Investments; Marketing and sales; Middleware; Pricing; Sun; Web services; Consumer Heterogeneity; Game Theory; Pricing; SaS (Software as Service);
fLanguage
English
Publisher
ieee
Conference_Titel
Service Operations and Logistics, and Informatics, 2006. SOLI '06. IEEE International Conference on
Conference_Location
Shanghai
Print_ISBN
1-4244-0317-0
Electronic_ISBN
1-4244-0318-9
Type
conf
DOI
10.1109/SOLI.2006.328919
Filename
4125580
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