DocumentCode :
1899341
Title :
A Method of Rotation Transformation for 3D Object by Changing Camera Attributes in WPF
Author :
Yu Ren ; Lu Gubing ; Lu Feng
Author_Institution :
Navy Eng. Univ., Wuhan, China
fYear :
2010
fDate :
25-26 Dec. 2010
Firstpage :
1
Lastpage :
4
Abstract :
The new GUI engine WPF(Windows Presentation Foundation) from Microsoft provides a uniform interface technology for different applications. The commonly used rotation transformation method for 3D object is RotateTransform3D. This method needs to calculate the state of camera carefully, otherwise, the 3D object may move anomaly on the screen. To solve this kind of problem, another method is brought forward in the paper, which performs the rotation transformation by calculating and changing the attributes (Position, LookDirection, UpDirection) of camera directly. The method can exhibit the rotation of 3D object distortion-freely, without the anomal movement on the screen. The calculation and the program of the method is simple.
Keywords :
graphical user interfaces; solid modelling; 3D object; GUI engine; RotateTransform3D; Windows presentation foundation; camera attributes; rotation transformation; Cameras; Engines; Mice; Orbits; Three dimensional displays; Tracking; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Engineering and Computer Science (ICIECS), 2010 2nd International Conference on
Conference_Location :
Wuhan
ISSN :
2156-7379
Print_ISBN :
978-1-4244-7939-9
Electronic_ISBN :
2156-7379
Type :
conf
DOI :
10.1109/ICIECS.2010.5678267
Filename :
5678267
Link To Document :
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