• DocumentCode
    1900650
  • Title

    A persistent data storage design for real-time interactive applications

  • Author

    Knemeyer, M. ; Nsaif, M. ; Glinka, F. ; Ploss, A. ; Gorlatch, S.

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Muenster, Muenster, Germany
  • fYear
    2013
  • fDate
    22-24 Sept. 2013
  • Firstpage
    51
  • Lastpage
    56
  • Abstract
    Real-time Online Interactive Applications (ROIA) like multiplayer online games usually work in a persistent environment (also called virtual world) which continues to exist and evolve also while the user is offline and away from the application. This paper deals with storing persistent data of real-time interactive applications in modern relational databases. We describe a preliminary design of the Entity Persistence Module (EPM) middleware which liberates the application developer from writing and maintaining complex and error-prone, application-specific code for persistent data management.
  • Keywords
    application program interfaces; computer games; interactive systems; middleware; real-time systems; relational databases; storage management; ROIA; application developer; entity persistence module middleware; modern relational databases; multiplayer online games; persistent data management; persistent data storage design; real-time online interactive applications; Avatars; Computer architecture; Games; Memory; Relational databases; Servers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Software Methodologies, Tools and Techniques (SoMeT), 2013 IEEE 12th International Conference on
  • Conference_Location
    Budapest
  • Print_ISBN
    978-1-4799-0419-8
  • Type

    conf

  • DOI
    10.1109/SoMeT.2013.6645659
  • Filename
    6645659