DocumentCode
1900650
Title
A persistent data storage design for real-time interactive applications
Author
Knemeyer, M. ; Nsaif, M. ; Glinka, F. ; Ploss, A. ; Gorlatch, S.
Author_Institution
Dept. of Comput. Sci., Univ. of Muenster, Muenster, Germany
fYear
2013
fDate
22-24 Sept. 2013
Firstpage
51
Lastpage
56
Abstract
Real-time Online Interactive Applications (ROIA) like multiplayer online games usually work in a persistent environment (also called virtual world) which continues to exist and evolve also while the user is offline and away from the application. This paper deals with storing persistent data of real-time interactive applications in modern relational databases. We describe a preliminary design of the Entity Persistence Module (EPM) middleware which liberates the application developer from writing and maintaining complex and error-prone, application-specific code for persistent data management.
Keywords
application program interfaces; computer games; interactive systems; middleware; real-time systems; relational databases; storage management; ROIA; application developer; entity persistence module middleware; modern relational databases; multiplayer online games; persistent data management; persistent data storage design; real-time online interactive applications; Avatars; Computer architecture; Games; Memory; Relational databases; Servers;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Software Methodologies, Tools and Techniques (SoMeT), 2013 IEEE 12th International Conference on
Conference_Location
Budapest
Print_ISBN
978-1-4799-0419-8
Type
conf
DOI
10.1109/SoMeT.2013.6645659
Filename
6645659
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