DocumentCode
1906358
Title
An educational game for learning wind and gravity theory on iOS: Drop donuts
Author
Wattanatchariya, Kawin ; Chuchuaikam, Satapond ; Dejdumrong, Natasha
Author_Institution
Comput. Eng. Dept., King Mongkut´´s Univ. of Technol. Thonburi, Bangkok, Thailand
fYear
2011
fDate
11-13 May 2011
Firstpage
387
Lastpage
392
Abstract
An educational game for learning gravity theory is developed on iOS technology, called "Drop Donuts". The goal of this game is to feed a monster on the island at the bottom of the screen by dropping donuts. While the wind speed and direction keeps changing all the time, a donut is dropped. Flowing leaves will be a hint to the players in the determination of the wind direction and speed. This will affect to the donut in following away. This game is developed using a tool called "GameSalad". The result is an edutainment game which provides both fun and physics concept. Furthermore, the wind simulation is implemented and deployed onto iPhone or iPad devices.
Keywords
computer games; courseware; gravity; mobile computing; physics computing; wind; Drop Donuts; GameSalad; educational game; edutainment game; gravity theory learning; iOS; iPad device; iPhone device; wind simulation; wind theory learning; Educational Game; Gravity Theory; iPhone;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Software Engineering (JCSSE), 2011 Eighth International Joint Conference on
Conference_Location
Nakhon Pathom
Print_ISBN
978-1-4577-0686-8
Type
conf
DOI
10.1109/JCSSE.2011.5930152
Filename
5930152
Link To Document