Title :
Interface: a real time facial animation system
Author :
Wey, José Daniel Ramos ; Zuffo, João Antonio
Author_Institution :
Lab. de Sistemas Integraveis, Escola Politecnica de Univ. de Sao Paulo, Brazil
Abstract :
The paper describes Interface, a real time facial animation system. The system uses a simple set of pre modeled facial expressions to create a wide range of emotions, mouth positions and complete head movements. The animation is done through layered groups of actions that combined gives the virtual actor complete freedom to perform different actions independently and simultaneously, without the intervention of the animator. Due to its software structure, Interface can be used as a “render plug-in” for an artificial intelligence program or a script based animation system. The system was successfully implemented using the languages Java and VRML, and can be executed through the Internet in PCs or workstations with a Java-enabled Web browser. Applications that can benefit from this system are interface agents, virtual reality systems and animation software, among others
Keywords :
computer animation; object-oriented languages; real-time systems; virtual reality; visual programming; Interface; Internet; Java; Java-enabled Web browser; VRML; animation software; animator; artificial intelligence program; complete head movements; emotions; interface agents; mouth positions; pre modeled facial expressions; real time facial animation system; render plug-in; script based animation system; software structure; virtual actor; virtual reality systems; Application software; Artificial intelligence; Facial animation; Internet; Java; Mouth; Personal communication networks; Real time systems; Virtual reality; Workstations;
Conference_Titel :
Computer Graphics, Image Processing, and Vision, 1998. Proceedings. SIBGRAPI '98. International Symposium on
Conference_Location :
Rio de Janeiro
Print_ISBN :
0-8186-9215-4
DOI :
10.1109/SIBGRA.1998.722751