• DocumentCode
    1916615
  • Title

    Efficient asynchronous evolution of physical simulations

  • Author

    Celes, Waldemar

  • Author_Institution
    Comput. Graphics Technol. Group, Pontifical Catholic Univ. of Rio de Janeiro, Rio de Janeiro, Brazil
  • fYear
    1998
  • fDate
    20-23 Oct 1998
  • Firstpage
    224
  • Lastpage
    231
  • Abstract
    The paper introduces a new approach to simulate physical systems by asynchronous numerical integration: different bodies are moved with different stepsizes, but the whole system evolves within a single time frame. The approach ensures that interacting bodies are synchronized, but independent bodies are allowed to move independently. Particle system simulations show significant gain in performance when compared to the conventional, synchronous approach
  • Keywords
    computer animation; digital simulation; integration; asynchronous evolution; asynchronous numerical integration; independent bodies; interacting bodies; particle system simulations; physical simulations; single time frame; synchronous approach; Animation; Coherence; Computational modeling; Computer graphics; Computer simulation; Discrete event simulation; Performance gain; Proposals; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Image Processing, and Vision, 1998. Proceedings. SIBGRAPI '98. International Symposium on
  • Conference_Location
    Rio de Janeiro
  • Print_ISBN
    0-8186-9215-4
  • Type

    conf

  • DOI
    10.1109/SIBGRA.1998.722754
  • Filename
    722754