DocumentCode :
1916615
Title :
Efficient asynchronous evolution of physical simulations
Author :
Celes, Waldemar
Author_Institution :
Comput. Graphics Technol. Group, Pontifical Catholic Univ. of Rio de Janeiro, Rio de Janeiro, Brazil
fYear :
1998
fDate :
20-23 Oct 1998
Firstpage :
224
Lastpage :
231
Abstract :
The paper introduces a new approach to simulate physical systems by asynchronous numerical integration: different bodies are moved with different stepsizes, but the whole system evolves within a single time frame. The approach ensures that interacting bodies are synchronized, but independent bodies are allowed to move independently. Particle system simulations show significant gain in performance when compared to the conventional, synchronous approach
Keywords :
computer animation; digital simulation; integration; asynchronous evolution; asynchronous numerical integration; independent bodies; interacting bodies; particle system simulations; physical simulations; single time frame; synchronous approach; Animation; Coherence; Computational modeling; Computer graphics; Computer simulation; Discrete event simulation; Performance gain; Proposals; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics, Image Processing, and Vision, 1998. Proceedings. SIBGRAPI '98. International Symposium on
Conference_Location :
Rio de Janeiro
Print_ISBN :
0-8186-9215-4
Type :
conf
DOI :
10.1109/SIBGRA.1998.722754
Filename :
722754
Link To Document :
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