Title :
Abadyl of Tunes - Bring the Noise
Author :
Johansson, Michael
Author_Institution :
Collaborative Media Lab., Kristianstad Univ., Kristianstad, Sweden
Abstract :
In this paper, in a project still in the making, I will present how we developed a process for collectively producing the explorative soundscapes, using specific constraints of the Abadyl framework influenced by theories from art and architecture. I will show how we worked with a design methodology that brought together an editor and the final expression of the artwork into one surface of interaction and execution using a virtual cityscape as an iterative ground for sound and music explorations. I will also discuss how we tweaked/iterated with the parameters of the framework, the sounds and the final visual expression to match our artistic intention, and finally to bring some noise into Abadyl.
Keywords :
art; music; user interfaces; virtual reality; Abadyl framework; architecture; artwork; design methodology; explorative soundscapes; iterative ground; virtual cityscape; visual expression;
Conference_Titel :
Cyberworlds (CW), 2012 International Conference on
Conference_Location :
Darmstadt
Print_ISBN :
978-1-4673-2736-7