DocumentCode
1917317
Title
Towards Scalable Middleware for Multiplayer Online Games
Author
Tu, Xuping ; Wu, Lei ; Zheng, Long ; Jin, Hai ; Jiang, Wenbing
Author_Institution
Services Comput. Technol. & Syst. Lab., Huazhong Univ. of Sci. & Technol., Wuhan, China
fYear
2010
fDate
16-18 July 2010
Firstpage
80
Lastpage
86
Abstract
Warcraft III is one of the most popular Multiplayer Online Game (MOG) games, where users are designed to interact with support of a dedicated server. PKTown is a P2P-based third-party middleware developed to replace the dedicated servers. This paper presents the scalability and robustness of PKTown 2.0 architecture. The evaluation demonstrates the efficiency of the architecture.
Keywords
computer games; middleware; peer-to-peer computing; P2P; PKTown 2.0 architecture; Warcraft III; dedicated server; multiplayer online games; third-party middleware; towards scalable middleware; Bandwidth; Databases; Games; Peer to peer computing; Scalability; Web server; MMOG; P2P; PKTown; Scalablity;
fLanguage
English
Publisher
ieee
Conference_Titel
ChinaGrid Conference (ChinaGrid), 2010 Fifth Annual
Conference_Location
Guangzhou
Print_ISBN
978-1-4244-7543-8
Electronic_ISBN
978-1-4244-7544-5
Type
conf
DOI
10.1109/ChinaGrid.2010.56
Filename
5563024
Link To Document