• DocumentCode
    1920578
  • Title

    Normal rectify algorithm study for realistic research in virtual assembly

  • Author

    Jin, Yue ; Hou, Henjun

  • Author_Institution
    Autom. Sch., Beijing Univ. of Posts & Telecommun.
  • fYear
    2006
  • fDate
    17-19 Nov. 2006
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    The paper researched visual realistic simulation focused on virtual assembly, and proposed a algorithm and theory of normal rectification, according to the feature of virtual assembly: after models are simplified, making use of Phong shading to build lighting-model through modifying and equilibrating normal. It can still make models more real in the status which has little detail and less facets, has been confirmed the usability and efficiency of the algorithms through realization of the system
  • Keywords
    CAD/CAM; assembling; rendering (computer graphics); virtual reality; Phong shading; normal rectify algorithm; virtual assembly; visual realistic simulation; Assembly; Automation; Costs; Educational institutions; Graphics; Hardware; Microcomputers; Solid modeling; Virtual reality; Visual effects;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer-Aided Industrial Design and Conceptual Design, 2006. CAIDCD '06. 7th International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    1-4244-0683-8
  • Electronic_ISBN
    1-4244-0684-6
  • Type

    conf

  • DOI
    10.1109/CAIDCD.2006.329388
  • Filename
    4127157