DocumentCode
1920578
Title
Normal rectify algorithm study for realistic research in virtual assembly
Author
Jin, Yue ; Hou, Henjun
Author_Institution
Autom. Sch., Beijing Univ. of Posts & Telecommun.
fYear
2006
fDate
17-19 Nov. 2006
Firstpage
1
Lastpage
5
Abstract
The paper researched visual realistic simulation focused on virtual assembly, and proposed a algorithm and theory of normal rectification, according to the feature of virtual assembly: after models are simplified, making use of Phong shading to build lighting-model through modifying and equilibrating normal. It can still make models more real in the status which has little detail and less facets, has been confirmed the usability and efficiency of the algorithms through realization of the system
Keywords
CAD/CAM; assembling; rendering (computer graphics); virtual reality; Phong shading; normal rectify algorithm; virtual assembly; visual realistic simulation; Assembly; Automation; Costs; Educational institutions; Graphics; Hardware; Microcomputers; Solid modeling; Virtual reality; Visual effects;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer-Aided Industrial Design and Conceptual Design, 2006. CAIDCD '06. 7th International Conference on
Conference_Location
Hangzhou
Print_ISBN
1-4244-0683-8
Electronic_ISBN
1-4244-0684-6
Type
conf
DOI
10.1109/CAIDCD.2006.329388
Filename
4127157
Link To Document