Title :
Challenges to 3D Realistic Broadcasting System
Author_Institution :
Gwangju Inst. of Sci. & Technol. (GIST), Gwangju
Abstract :
Summary form only given.Realistic broadcasting is considered as the next generation broadcasting service supporting user-friendly interactions. In this talk, we define multi-modal immersive media and introduce technologies for the realistic broadcasting system, which has been developed at Realistic Broadcasting Research Center (RBRC) in Korea. In order to generate three-dimensional (3-D) scenes, we acquire immersive media using a depth- based camera and/or multi-view camera systems. After converting the immersive media into broadcasting contents, we send the immersive multimedia contents to the clients using high-speed and high-capacity transmission techniques. Finally, we can experience realistic feelings from the 3-D display, 3-D sound, and haptic interaction. With the realistic broadcasting system, we can generate new paradigms for the next generation digital broadcasting.
Keywords :
broadcasting; computer graphics; haptic interfaces; multimedia communication; three-dimensional displays; 3-D display; 3-D sound; 3D realistic broadcasting system; Realistic Broadcasting Research Center; haptic interaction; immersive multimedia content; multimodal immersive media; three-dimensional scenes; user-friendly interaction; Acoustical engineering; Broadcast technology; Cameras; Digital multimedia broadcasting; HDTV; Haptic interfaces; Layout; Multimedia communication; TV; Three dimensional displays;
Conference_Titel :
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008
Conference_Location :
Istanbul
Print_ISBN :
978-1-4244-1760-5
Electronic_ISBN :
978-1-4244-1755-1
DOI :
10.1109/3DTV.2008.4547794