DocumentCode
1924208
Title
Trading Card Game Exploiting RFID and 3D Graphic
Author
Park, Won Vien ; Jang, Jae Hyuck ; Kang, Sung Woon ; Song, Chang Geun ; Kim, Sun Jung ; Kim, Jin ; Ko, Young Woong
Author_Institution
Dept. of Comput. Eng., Hallym Univ., Chuncheon, South Korea
fYear
2010
fDate
11-13 Aug. 2010
Firstpage
1
Lastpage
5
Abstract
As the computer technology evolves, traditional card games are shifting into more interesting ones by adapting Ubiquitous technology. In this paper, we present an effective game framework using various computer technology including RFID and 3D graphics. The user can be convenient and fun to play games with the proposed framework. Especially, we focus on game immersion. The game card is automatically recognized by the RFID reader and 3-D graphical battle scene is presented on the table screen. We performed surveys on a table card games and the result showed that the proposed framework is more effective than traditional card game.
Keywords
computer games; computer graphics; radiofrequency identification; ubiquitous computing; 3D graphical battle scene; RFID reader; game immersion; table card games; table screen; trading card game; ubiquitous technology; Computers; Games; Graphics; Radiofrequency identification; Servers; Three dimensional displays; Ubiquitous computing;
fLanguage
English
Publisher
ieee
Conference_Titel
Human-Centric Computing (HumanCom), 2010 3rd International Conference on
Conference_Location
Cebu
Print_ISBN
978-1-4244-7567-4
Type
conf
DOI
10.1109/HUMANCOM.2010.5563357
Filename
5563357
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