DocumentCode :
1925113
Title :
Embedding 2D standalone educational simulation games in 3D multi-user environments: the case of C-VIBE
Author :
Nabeth, Thierry ; Angehrn, Albert A.
Author_Institution :
INSEAD CALT, Fontainebleau, France
fYear :
2004
fDate :
30 Aug.-1 Sept. 2004
Firstpage :
711
Lastpage :
713
Abstract :
This paper presents insights gained in the design and evaluation of C-VIBE, a 3D multi-user simulation game developed within VERDI (virtual environment for real time distributed applications over the Internet), a project exploring advanced applications running over a satellite network infrastructure, and in particular innovative solutions for management education. The paper concentrates on factors to be taken into account when developing 3D multi-user versions of existing, standalone 2D simulation games.
Keywords :
Internet; computer aided instruction; computer games; digital simulation; satellite communication; virtual reality; 2D standalone educational simulation games; 3D multiuser environments; C-VIBE; Internet; VERDI project; management education innovation; real time distributed applications; satellite network infrastructure; virtual environment; Computational modeling; Computer aided software engineering; Educational technology; Innovation management; Satellites; Space technology; Technology management; Virtual environment; Virtual reality; Web and internet services;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies, 2004. Proceedings. IEEE International Conference on
Print_ISBN :
0-7695-2181-9
Type :
conf
DOI :
10.1109/ICALT.2004.1357631
Filename :
1357631
Link To Document :
بازگشت