DocumentCode :
1925601
Title :
Hands on virtual clay
Author :
Pihuit, Adeline ; Kry, Paul G. ; Cani, Marie-Paule
Author_Institution :
Univ. of Grenoble, Grenoble
fYear :
2008
fDate :
4-6 June 2008
Firstpage :
267
Lastpage :
268
Abstract :
This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device coupled with a deformable foam ball that supports pressure sensors. These sensors detect forces exerted by the user´s fingertips, and are used to control the configuration of a compliant virtual hand that is modeling soft virtual clay. During interaction, the user is provided both passive tactile feedback through the foam ball, and realistic visual feedback since the virtual hand deforms due to its interaction in the virtual environment. The combination of all these feedbacks provides the artist with a good immersion allowing for effective sculpting in a virtual world.
Keywords :
computer graphics; virtual reality; Phantom haptic device; compliant virtual hand; hands-on 3D shape modeling; interaction system; virtual clay; Computer graphics; Deformable models; Fatigue; Force feedback; Haptic interfaces; Imaging phantoms; Real time systems; Sensor systems; Shape; Virtual environment; H.5.2 [Information Interfaces and Presentation]: User Interfaces—Input devices and strategies; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism—Virtual reality; Virtual sculpture; interaction system; shape modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Shape Modeling and Applications, 2008. SMI 2008. IEEE International Conference on
Conference_Location :
Stony Brook, NY
Print_ISBN :
978-1-4244-2260-9
Electronic_ISBN :
978-1-4244-2261-6
Type :
conf
DOI :
10.1109/SMI.2008.4548000
Filename :
4548000
Link To Document :
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