• DocumentCode
    1925601
  • Title

    Hands on virtual clay

  • Author

    Pihuit, Adeline ; Kry, Paul G. ; Cani, Marie-Paule

  • Author_Institution
    Univ. of Grenoble, Grenoble
  • fYear
    2008
  • fDate
    4-6 June 2008
  • Firstpage
    267
  • Lastpage
    268
  • Abstract
    This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device coupled with a deformable foam ball that supports pressure sensors. These sensors detect forces exerted by the user´s fingertips, and are used to control the configuration of a compliant virtual hand that is modeling soft virtual clay. During interaction, the user is provided both passive tactile feedback through the foam ball, and realistic visual feedback since the virtual hand deforms due to its interaction in the virtual environment. The combination of all these feedbacks provides the artist with a good immersion allowing for effective sculpting in a virtual world.
  • Keywords
    computer graphics; virtual reality; Phantom haptic device; compliant virtual hand; hands-on 3D shape modeling; interaction system; virtual clay; Computer graphics; Deformable models; Fatigue; Force feedback; Haptic interfaces; Imaging phantoms; Real time systems; Sensor systems; Shape; Virtual environment; H.5.2 [Information Interfaces and Presentation]: User Interfaces—Input devices and strategies; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism—Virtual reality; Virtual sculpture; interaction system; shape modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Shape Modeling and Applications, 2008. SMI 2008. IEEE International Conference on
  • Conference_Location
    Stony Brook, NY
  • Print_ISBN
    978-1-4244-2260-9
  • Electronic_ISBN
    978-1-4244-2261-6
  • Type

    conf

  • DOI
    10.1109/SMI.2008.4548000
  • Filename
    4548000