DocumentCode :
1925734
Title :
Discrete shortest paths on smooth surface representations
Author :
Kanai, Takashi ; Ohtake, Yutaka
Author_Institution :
Grad. Sch. of Arts & Sci., Univ. of Tokyo, Tokyo
fYear :
2008
fDate :
4-6 June 2008
Firstpage :
283
Lastpage :
284
Abstract :
We introduce an algorithm for computing discrete shortest paths on smooth surface representations. For given source and target points on a surface, an initial shortest path is computed by using the Dijkstra´s algorithm. Based on such an initial curve, locally-refined discrete paths are repeatedly calculated so as to get more accurate shortest path. Our algorithm is simple, easy to implement and much fast because it requires only the Dijkstra´s algorithm to compute the path. Our algorithm is a versatile approach for a wide variety of smooth surface representations.
Keywords :
image representation; Dijkstra algorithm; discrete shortest paths; locally-refined discrete paths; smooth surface representations; Application software; Art; Clustering algorithms; Computational geometry; Computer graphics; Numerical analysis; Piecewise linear approximation; Piecewise linear techniques; Precision engineering; Solid modeling; G.1.2 [Numerical Analysis]: Approximation—Approximation of Surfaces and Contours; I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Curve, Surface, Solid and Object Representations;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Shape Modeling and Applications, 2008. SMI 2008. IEEE International Conference on
Conference_Location :
Stony Brook, NY
Print_ISBN :
978-1-4244-2260-9
Electronic_ISBN :
978-1-4244-2261-6
Type :
conf
DOI :
10.1109/SMI.2008.4548008
Filename :
4548008
Link To Document :
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