• DocumentCode
    1925734
  • Title

    Discrete shortest paths on smooth surface representations

  • Author

    Kanai, Takashi ; Ohtake, Yutaka

  • Author_Institution
    Grad. Sch. of Arts & Sci., Univ. of Tokyo, Tokyo
  • fYear
    2008
  • fDate
    4-6 June 2008
  • Firstpage
    283
  • Lastpage
    284
  • Abstract
    We introduce an algorithm for computing discrete shortest paths on smooth surface representations. For given source and target points on a surface, an initial shortest path is computed by using the Dijkstra´s algorithm. Based on such an initial curve, locally-refined discrete paths are repeatedly calculated so as to get more accurate shortest path. Our algorithm is simple, easy to implement and much fast because it requires only the Dijkstra´s algorithm to compute the path. Our algorithm is a versatile approach for a wide variety of smooth surface representations.
  • Keywords
    image representation; Dijkstra algorithm; discrete shortest paths; locally-refined discrete paths; smooth surface representations; Application software; Art; Clustering algorithms; Computational geometry; Computer graphics; Numerical analysis; Piecewise linear approximation; Piecewise linear techniques; Precision engineering; Solid modeling; G.1.2 [Numerical Analysis]: Approximation—Approximation of Surfaces and Contours; I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Curve, Surface, Solid and Object Representations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Shape Modeling and Applications, 2008. SMI 2008. IEEE International Conference on
  • Conference_Location
    Stony Brook, NY
  • Print_ISBN
    978-1-4244-2260-9
  • Electronic_ISBN
    978-1-4244-2261-6
  • Type

    conf

  • DOI
    10.1109/SMI.2008.4548008
  • Filename
    4548008