• DocumentCode
    1926667
  • Title

    Integration of P2P and Clouds to support Massively Multiuser Virtual Environments

  • Author

    Carlini, Emanuele ; Coppola, Massimo ; Ricci, Laura

  • Author_Institution
    IMT, Lucca, Italy
  • fYear
    2010
  • fDate
    16-17 Nov. 2010
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Massively Multiuser Virtual Environments (MMVEs) are attracting millions of players from all over the world. Currently used Client/Server infrastructures and technologies are reaching their limits of flexibility and scalability. We propose an approach that combines the technological advantages of two different paradigms, namely P2P networking and Cloud Computing. Our proposal leverages known P2P techniques like Virtual Nodes and consistent hashing, as well as separate overlays for different purposes, e.g. interest and object management. We propose combining these techniques with the definition of a specific role in the overlay for Cloud-based, trusted resources. This enables the distribution of the MMVE on top of a mix of Cloud and user resources. The solution outlined allows building key-value distributed storage systems that can resize at run-time (elasticity) and provide scalability and load balancing features to the MMVE platform.
  • Keywords
    client-server systems; peer-to-peer computing; MMVE; P2P integration; P2P networking; client infrastructures; cloud computing; key-value distributed storage systems; massively multiuser virtual environments; server infrastructures; virtual nodes; Bandwidth; Clouds; Computer architecture; Load management; Peer to peer computing; Scalability; Servers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Network and Systems Support for Games (NetGames), 2010 9th Annual Workshop on
  • Conference_Location
    Taipei
  • ISSN
    2156-8138
  • Print_ISBN
    978-1-4244-8356-3
  • Electronic_ISBN
    2156-8138
  • Type

    conf

  • DOI
    10.1109/NETGAMES.2010.5679660
  • Filename
    5679660