DocumentCode :
1926798
Title :
Time Management for virtual worlds based on constrained communication model
Author :
Farooq, Umar ; Glauert, John
Author_Institution :
Sch. of Comput. Sci., Univ. of East Anglia, Norwich, UK
fYear :
2010
fDate :
16-17 Nov. 2010
Firstpage :
1
Lastpage :
6
Abstract :
Time Management (TM) is an integral part of the parallel and distributed systems that maintains the temporal order of events in a system. In this paper, we present a decentralised TM approach using a constrained communication model based on the inherent properties of virtual worlds. The proposed method uses a flat communication model and a region synchronises itself with a set of regions that share boundaries with it. It is evaluated with the help of a simple simulation model and compared with non-synchronised and decentralised scenarios. The simulation results show that it maintains local causality constraint and reduces communication of messages over the network. It is potentially more scalable and minimises longer delays and complexity compared with hierarchical strategies with multiple levels.
Keywords :
parallel processing; time management; virtual reality; causality constraint; constrained communication model; decentralised TM approach; distributed system; flat communication model; hierarchical strategy; parallel system; time management; virtual world; Complexity theory; Computational modeling; Delay; Peer to peer computing; Servers; Simulation; Synchronization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Network and Systems Support for Games (NetGames), 2010 9th Annual Workshop on
Conference_Location :
Taipei
ISSN :
2156-8138
Print_ISBN :
978-1-4244-8356-3
Electronic_ISBN :
2156-8138
Type :
conf
DOI :
10.1109/NETGAMES.2010.5679667
Filename :
5679667
Link To Document :
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