DocumentCode
1927857
Title
Collaborative Virtual Environment Considering Scalability and Usability
Author
Nakai, Yushi ; Kamon, Naoki ; Shibata, Yoshitaka
Author_Institution
Iwate Prefectural University, Japan
fYear
2006
fDate
10-12 May 2006
Firstpage
121
Lastpage
121
Abstract
Recently, many appications of VR called Collaborative Virtual Environment (CVE) have been proposed and their cooperationmethods by users and scalability issues to support a number of users have been investigated. However, by using conventional client/servermodel, the usability of cooperative works by users degrades and scalability in CVE cannot be realized as the number of the user increases. Also, in those previous researches, user interaction to 3D objects was not considered. In order to overcome those difficulties, we introduce a new method which uses P2P network to realize scalable CVE and recommendation system which uses user ’s interest to present and offer the proper objects in CVE. Using our suggested method, the 3D objects are distributed on the P2P networks and their computing loads can be reduced, eventually the scalability of the CVE can be improved. Furthermore, by reflecting user interest information to the application system, user can access and communicate to 3D objects and contents in which he is more interested with higher priority. Thus, the total usability of the system can be improved. In this paper, we propose a new CVE system using P2P network to realize overlay network and methodology to realize user recommendation system to reflect user ’s interest.
Keywords
Collaboration; Collaborative software; Collaborative work; Communication system traffic control; Computer networks; Distributed computing; Information science; Scalability; Usability; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Mobile Data Management, 2006. MDM 2006. 7th International Conference on
ISSN
1551-6245
Print_ISBN
0-7695-2526-1
Type
conf
DOI
10.1109/MDM.2006.46
Filename
1630657
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