DocumentCode
1927866
Title
Octree-based camera planning in virtual environments
Author
Zhang, Yi-bin ; Tong, Ruo-feng ; Dong, Jin-xiang
Author_Institution
Inst. of Artificial Intelligence, Zhejiang Univ., China
Volume
2
fYear
2005
fDate
24-26 May 2005
Firstpage
767
Abstract
When people navigate through virtual environments, they often manually control the camera, which may result in dizzy camera motions. In this paper, we introduce a new algorithm for camera planning in virtual environments, which will complete path planning, trajectory planning and orientation planning of virtual camera for the user with desired aesthetic qualities, while the user simply specifies the goal position. The path planning part of the algorithm is based on octree representation of the scene, associating with some ideas from visibility graph. It is more efficient and the resulting path is suitable for camera motion. We also describe an innovative approach for path smoothing and camera speed control in sharp turns, which strengthens the aesthetic effect with little overhead.
Keywords
cameras; octrees; path planning; virtual reality; camera control; camera motion; camera planning algorithm; camera speed control; octree-based camera planning; orientation planning; path planning; path smoothing; scene octree representation; trajectory planning; virtual camera; virtual environment; virtual navigation; visibility graph; Automatic control; Layout; Navigation; Path planning; Robot vision systems; Sampling methods; Smart cameras; Smoothing methods; Velocity control; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Supported Cooperative Work in Design, 2005. Proceedings of the Ninth International Conference on
Print_ISBN
1-84600-002-5
Type
conf
DOI
10.1109/CSCWD.2005.194281
Filename
1504188
Link To Document