DocumentCode :
1932023
Title :
Image Based Real-Time and Realistic Forest Rendering and Forest Growth Simulation
Author :
Zhang, Yi-Kuan ; Teboul, Olivier ; Zhang, Xiao-Peng ; Deng, Qing-Qiong
Author_Institution :
Sch. of Sci., Xi´´an Jiaotong Univ., Beijing
fYear :
2006
fDate :
13-17 Nov. 2006
Firstpage :
323
Lastpage :
327
Abstract :
Real-time and realistic rendering of forest is an important and a difficult work in computer graphics and digital forestry. An image based real-time and realistic forest rendering software is developed in this paper. Three orthogonal billboards are used to represent the geometry and material of a tree, so that the 3D perception is enhanced and weak parallax of usual images based approaches is avoided. Shadows of all trees on the plat ground are generated through the stencil buffer, shadow projection and a mixture of the shadow with grass texture. Different billboards are chosen on the viewing direction and the lighting direction, so that the effect of object torsion due to poor image direction is avoided. Forest growth, forest rendering in different lighting conditions, navigation inside a forest, and flying over a forest are all simulated.
Keywords :
forestry; rendering (computer graphics); 3D perception; computer graphics; digital forestry; forest growth simulation; realistic forest rendering; Automation; Computer graphics; Content addressable storage; Costs; Forestry; Geometry; Rendering (computer graphics); Solid modeling; Tree graphs; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Plant Growth Modeling and Applications, 2006. PMA '06. Second International Symposium on
Conference_Location :
Beijing
Print_ISBN :
978-0-7695-2851-9
Type :
conf
DOI :
10.1109/PMA.2006.44
Filename :
4548390
Link To Document :
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