• DocumentCode
    1938946
  • Title

    Piecewise linear image coding using surface triangulation and geometric compression

  • Author

    Lu, Tianyu ; Le, Zisheng ; Yun, D.Y.Y.

  • Author_Institution
    Dept. of Electr. Eng., Hawaii Univ., Manoa, HI, USA
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    410
  • Lastpage
    419
  • Abstract
    The provably NP-hard problem of finding optimal piecewise linear approximation for images is extended from 1D curve fitting to 2D surface fitting by a dual-agent algorithm. The results not only yield a storage-efficient codec for range, or intensity, images but also a surface triangulation technique to generate a succinct, accurate and visually pleasant 3D visualization model. Compared with the traditional piecewise linear image coding (PLIC) algorithms, triangulation of a range image is more adaptive due to conformity of the shape, orientation and size of triangles with the image contents. The triangularization algorithm presented here differs from previous approaches in that it strives to minimize the total number of triangles (or vertices) needed to approximate the image surface while keeping the deviation of any intensity value to within a prescribed error tolerance. Unlike most methods of bottom-up triangularization, which could bog down before any mesh simplification even begins, this algorithm fits the surface in a top-down manner, avoiding the generation of most unnecessary triangles. When combined with an efficient 3D triangulation-encoding scheme, the algorithm achieves compact code length with guaranteed error bound, thus providing a more faithful representation of all image features. A variety of benchmark test images have been experimented with and compared
  • Keywords
    data compression; data visualisation; feature extraction; image coding; image representation; minimisation; optimisation; piecewise linear techniques; surface fitting; video codecs; 1D curve fitting; 2D surface fitting; 3D encoding; 3D visualization model; NP-hard problem; adaptive triangulation; dual-agent algorithm; geometric compression; image coding; image features; image representation; intensity images; minimization; optimality; piecewise linear approximation; range image; storage-efficient codec; surface triangulation; Approximation algorithms; Codecs; Curve fitting; Image coding; Image storage; NP-hard problem; Piecewise linear approximation; Piecewise linear techniques; Surface fitting; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Data Compression Conference, 2000. Proceedings. DCC 2000
  • Conference_Location
    Snowbird, UT
  • ISSN
    1068-0314
  • Print_ISBN
    0-7695-0592-9
  • Type

    conf

  • DOI
    10.1109/DCC.2000.838181
  • Filename
    838181