DocumentCode :
1941656
Title :
Dynamic task decomposition and allocation in CGF
Author :
Lei Feng ; Ji-Wen Hu ; Ya-Bing Zha ; Quan-Jun Yin
Author_Institution :
Sch. of Mechatron. & Autom., Nat. Univ. of Defense Technol., Changsha, China
Volume :
5
fYear :
2010
fDate :
9-11 July 2010
Firstpage :
624
Lastpage :
628
Abstract :
Computer Generated Forces (CGF) is virtual entities of combat force, which can be generated and controlled by computers. Human Behavior Representation (HBR) in CGF is critical for combat simulation. Yet, despite the considerable progress in related research, the challenge of dynamic task decomposition and allocation has remained largely unaddressed. This paper describes the task decomposition strategy and principles, presents related algorithms based on the task teams. Through taking the agent´s experiences, abilities, and individual states into account, paper designs and implements the task allocation algorithm based on utility theory. The experimental results showed that our algorithms were effective, applicable and can reflect the task decomposition and task allocation process in domain of combat simulation.
Keywords :
behavioural sciences computing; computer animation; military computing; multi-agent systems; software agents; virtual reality; CGF; combat simulation; computer generated forces; dynamic task decomposition; human behavior representation; task allocation algorithm; utility theory; virtual entities; Fatigue; Probabilistic logic; Resource management; Training; combat simulation; computer generated forces; human behavior representation; task allocation; task decomposition;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4244-5537-9
Type :
conf
DOI :
10.1109/ICCSIT.2010.5564155
Filename :
5564155
Link To Document :
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