DocumentCode
1941656
Title
Dynamic task decomposition and allocation in CGF
Author
Lei Feng ; Ji-Wen Hu ; Ya-Bing Zha ; Quan-Jun Yin
Author_Institution
Sch. of Mechatron. & Autom., Nat. Univ. of Defense Technol., Changsha, China
Volume
5
fYear
2010
fDate
9-11 July 2010
Firstpage
624
Lastpage
628
Abstract
Computer Generated Forces (CGF) is virtual entities of combat force, which can be generated and controlled by computers. Human Behavior Representation (HBR) in CGF is critical for combat simulation. Yet, despite the considerable progress in related research, the challenge of dynamic task decomposition and allocation has remained largely unaddressed. This paper describes the task decomposition strategy and principles, presents related algorithms based on the task teams. Through taking the agent´s experiences, abilities, and individual states into account, paper designs and implements the task allocation algorithm based on utility theory. The experimental results showed that our algorithms were effective, applicable and can reflect the task decomposition and task allocation process in domain of combat simulation.
Keywords
behavioural sciences computing; computer animation; military computing; multi-agent systems; software agents; virtual reality; CGF; combat simulation; computer generated forces; dynamic task decomposition; human behavior representation; task allocation algorithm; utility theory; virtual entities; Fatigue; Probabilistic logic; Resource management; Training; combat simulation; computer generated forces; human behavior representation; task allocation; task decomposition;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
Conference_Location
Chengdu
Print_ISBN
978-1-4244-5537-9
Type
conf
DOI
10.1109/ICCSIT.2010.5564155
Filename
5564155
Link To Document