• DocumentCode
    1947505
  • Title

    Empathy for Max [human-computer interaction]

  • Author

    Becker, Christian ; Prendinger, Helmut ; Ishizuka, Mitsuru ; Wachsmuth, Ipke

  • Author_Institution
    Fac. of Technol., Bielefeld Univ., Germany
  • fYear
    2005
  • fDate
    19-21 May 2005
  • Firstpage
    541
  • Lastpage
    545
  • Abstract
    This paper first describes two independently conducted research strands on affective human-computer interaction: one on an emotion simulation system for an expressive 3D humanoid agent called Max, which was designed at the University of Bielefeld; the other one on a real-time system for empathic (agent) feedback that is based on human emotional states derived from physiological information, and developed at the University of Tokyo and the National Institute of Informatics. Then, the integration of both systems is suggested for the purpose of realizing a highly believable agent with empathic qualities.
  • Keywords
    artificial intelligence; emotion recognition; human computer interaction; psychology; real-time systems; software agents; 3D humanoid agent; Max; embodied conversational agent; emotion recognition; emotion simulation system; empathic agent feedback; human emotional states; human-computer interaction; physiological information; real-time system; Artificial intelligence; Emotion recognition; Face; Facial animation; Humans; Informatics; Information science; Kinematics; Real time systems; State feedback;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Active Media Technology, 2005. (AMT 2005). Proceedings of the 2005 International Conference on
  • Print_ISBN
    0-7803-9035-0
  • Type

    conf

  • DOI
    10.1109/AMT.2005.1505417
  • Filename
    1505417